HOT by Alexander Marsh

Created by: Alexander Marsh

HOT is a mentalism routine where the magician predicts the outcome of a coin toss, whether the coin is real or imaginary. The trick uses custom coins with a head and a heart design, making it a versatile addition to any mentalist's repertoire. It's suitable for various performance settings, from close-up to stage, and involves spectator participation. The routine includes multiple phases, ending with a written prediction based on an imagined coin toss. Buyers should note that the trick requires intermediate skill in coin sleights and audience management.

Where to buy

Hot by Alexander Marsh from Monster Magic
Monster MagicHot by Alexander Marsh£19.99
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Hot by Alexander Marsh from Alakazam Magic
Alakazam MagicHot by Alexander Marsh£34.86
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Hot by Alexander Marsh from Magicbox
MagicboxHot by Alexander Marsh£35.52
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Key features

  • Versatile mentalism routine suitable for any performance setting

  • Uses custom decision-making coins with head and heart designs

  • Can be performed with a physical or imaginary coin

  • Includes multiple phases and ends with a clean finish

  • Requires intermediate skill in coin sleights and audience management

Pros

  • Adaptable for different performances

  • Comes with custom gimmicks and teaches essential sleights

  • Instant reset and angle-proof performance

  • Strong structure with multiple outs

Cons

  • Coins are small, making inscriptions hard to see

  • Lack of magnetic properties could enhance handling

  • Final phase's prediction method is overly simplistic

  • Some find the routine unoriginal and lacking innovation

Effect

HOT is a mentalism routine where the performer predicts the outcome of a coin toss multiple times. The spectator flips a custom coin with a head on one side and a heart on the other. The magician correctly calls each result, ending with a written prediction that matches the final imagined toss. The routine creates the illusion of mindreading and control over random chance.

Full details

HOT includes three custom coins. One coin has a head and a heart, another has "yes" and "no," and a third is double-sided for gimmicked use. The routine teaches sleights like palming, the Bobo switch, and the shuttle pass. It works with real or imaginary coins, making it adaptable for different settings. The method allows for multiple outs, meaning the performer can adjust based on spectator choices. The final phase involves a written prediction based on an imagined toss.

Who should consider the trick

HOT suits magicians and mentalists with some experience in coin magic. It requires comfort with sleights like palming and switches. Performers who like interactive routines with spectator involvement will find it engaging. Those who prefer larger props may struggle with the small coin size.

Information on how difficult it is to perform

HOT is intermediate in difficulty. It requires practice to master the sleights and timing. The routine is angle-proof and resets instantly, making it practical for live performances. Beginners may find the coin handling challenging, but experienced performers will adapt quickly.

What magicians say

The1914 calls HOT "a versatile mentalism routine suitable for any performance setting," praising its use of a decision-making coin. They highlight its adaptability with real or imaginary coins.

Mentalistonashoestring notes the routine's strong structure and clean finish. They mention the well-made gimmicks but suggest larger coins would improve visibility. They say, "It's a fantastic choice for magicians and mentalists with some coin experience."

EverythingMagicPro99 criticizes HOT for being unoriginal, calling it a "rehash of the classic witch hand principle." They dislike the small coin size and simplistic final phase, advising against purchase. They recommend alternatives with better visibility.

HOT offers a structured mentalism routine with custom coins and multiple phases. Performers should weigh the feedback on coin size and originality before deciding.

What people are saying about HOT

EverythingMagicPro99 says...

Perry’s critique is blunt: Unoriginal: Similar routines exist with better execution. Poor Coin Design: The tiny size undermines visibility, a major flaw for real-world performances.

mentalistonashoestring says...

The reviewer praises the routine's strong structure, multiple outs, and clean finish. Highlights include the well-made gimmicks, clear instructions, and the trick's adaptability for different performances.

The1914 says...

Alexander Marsh's 'HOT' is a standout mentalism routine that uses a simple decision-making coin to predict toss outcomes flawlessly, whether the coin is real or imaginary.

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