Key Card by Carl Fes
Created by: Carl Fes
Key features
Self-working card trick suitable for all skill levels
Combines key card principle with a prediction for a surprising reveal
Requires mastering a false cut for effective performance
Encourages spectator involvement and creative presentation
Available as part of the Canis Lupus Alpha Lux playing cards Kickstarter
Pros
Engaging and interactive for spectators
Does not require advanced sleight of hand
Creative twist on the traditional key card trick
Comes with additional performance tips and presentation ideas
Cons
Requires practice to master the false cut
May need additional props (like a blank card for the prediction)
Effect
The Key Card trick is a classic card magic effect where a spectator freely selects a card, loses it in the deck, and the magician reveals it with apparent impossibility. In the "Spellow" variation by Carl Fes, the magician adds a prediction element. The spectator shuffles the deck, and the magician secretly notes a key card. After the spectator cuts and selects a card, the magician reveals a written prediction that matches the chosen card, creating a strong moment of surprise.
Full Details
The trick relies on the key card principle, where the magician memorizes a specific card (the 12th from the bottom in "Spellow") to track the spectator’s selection. A false cut is used to maintain the deck’s order while appearing fair. The magician introduces a prediction card ("This must be it") early in the routine, which is later revealed alongside the spectator’s chosen card.
CardMechanic explains that the trick is self-working, meaning it requires no advanced sleight of hand, but emphasizes the importance of a convincing false cut. He recommends memorizing the key card in chunks of three or four cards for efficiency.
SeanDevine’s tutorial reinforces the practicality of key card controls, demonstrating how to position a selected card using a "scoop and shuffle" method. His bonus technique involves marking a key card with pencil dots for easier tracking without holding a break.
Who Should Consider the Trick
This trick is ideal for beginners and intermediate magicians. It requires minimal sleight of hand but benefits from smooth handling of a false cut. Performers who enjoy interactive routines with strong audience participation will find this effect engaging.
Information on How Difficult It Is to Perform
The difficulty level is mid-to-high beginner, according to CardMechanic. The key card principle is straightforward, but executing a convincing false cut requires practice. SeanDevine’s scoop-and-shuffle method simplifies control, making it accessible even in casual settings.
What Magicians Say
CardMechanic praises "Spellow" as a creative twist on the key card principle, calling it "a great self-working card trick" with clean transitions. He highlights the importance of presentation, suggesting performers act confused before the final reveal for added impact.
SeanDevine emphasizes practicality, stating his controls work "away from a dedicated magic table." His key card marking method provides a cleaner alternative to holding breaks, making the trick more deceptive in real-world conditions.
Both reviewers agree that mastering the false cut and presentation elevates the effect, making it a strong addition to any card magician’s repertoire.
What people are saying about Key Card
CardMechanic says...
This card trick will make people crazy. [...] It's a great self-working card trick for those of you who are just getting into magic or for those of you who are lazy like me and just want to take it easy once in a while.
SeanDevine says...
The magic is not hard. [...] It's about understanding and applying fundamental principles.
Tutorial videos
THE Self Working Card Trick YOU Can Learn in Minutes!
CardMechanic mentioned this magic trick in this video.
Control Cards ANYWHERE! (Tutorials)
SeanDevine mentioned this magic trick in this video.