Time One Hour by Michael Feldman

Created by: Michael Feldman

Time One Hour is a captivating card magic trick that plays with the concept of time travel, making it perfect for close-up or parlour performances. The magician performs an ace-cutting routine where the aces seemingly appear out of sequence, creating a mind-bending experience for the audience. The trick involves clever sleight of hand and misdirection, culminating in a visually stunning reveal where the aces appear in unexpected places. Buyers should note that this trick requires intermediate to advanced card handling skills, particularly for moves like the one-handed two-card palm and out-of-the-wash techniques.

Key features

  • Advanced card magic with a time-travel theme

  • Requires intermediate to advanced sleight of hand skills

  • Includes creative misdirection and visual reveals

  • Suitable for close-up or parlour performances

Pros

  • Highly creative and engaging for audiences

  • Well-structured routine with strong visual impact

  • Encourages adaptation to fit individual performance styles

  • High-quality production and detailed instructions

Cons

  • Challenging moves may be difficult for beginners

  • Requires practice to master the sleight of hand

Effect

Time One Hour is a card trick where the magician appears to manipulate time. The magician cuts to the aces in a sequence, but the routine takes an unexpected turn. The audience sees a card change in a way that suggests time travel. The final reveal involves a surprising transformation that defies logic, leaving spectators questioning how it happened.

Full Details

Time One Hour is part of Michael Feldman's book The Pages Are Blank. The trick plays with the concept of time, making it seem like the magician can alter past actions. The routine starts as a standard ace-cutting sequence but evolves into something more deceptive. The method involves clever sleight of hand and psychological misdirection. The trick is designed to be performed in the hands, making it versatile for close-up or table performances.

Who Should Consider the Trick

This trick is best for intermediate to advanced magicians. It requires confidence in card handling, particularly in cuts, palms, and misdirection. Beginners may find some of the moves challenging, but the book provides alternative approaches for different skill levels. If you enjoy routines with strong audience interaction and a narrative element, Time One Hour is worth learning.

Information on How Difficult It Is to Perform

The difficulty level is moderate to high. Some moves, like the one-handed two-card palm, require practice to perform smoothly. The trick also relies on timing and audience management. Steve Faulkner mentions that while some techniques are tough, they are achievable with dedication. He suggests adapting parts of the routine if certain moves feel too difficult.

What Magicians Say

Steve Faulkner describes Time One Hour as a "really strong routine" that takes a classic concept and makes it more engaging. He appreciates how the trick plays with the idea of time travel, creating a memorable moment for the audience. He also notes that while some moves are challenging, the book encourages magicians to think creatively and adapt the routine to their style.

Overall, Time One Hour is a clever and deceptive trick that offers a fresh take on card magic. It’s ideal for performers who want to add a unique, time-themed routine to their repertoire.

What people are saying about Time One Hour

Steve Faulkner says...

Time One Hour is a clever time-themed routine where the aces seemingly appear out of sequence, creating a mind-bending experience for the audience. [...] The book encourages adapting tricks to fit your skill level, making it a valuable resource for intermediate to advanced magicians.

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