Magic Review - The “Shell” Game by Mai Bro & TCC Magic
David from Magic Orthodoxy delivers a thorough review of TCC Magic's "The Shell" Game, a classic three-shell and pea routine. He's impressed by the quality of the props, particularly the weighty brass tortoise shells and the inclusion of both rubber and red peas, allowing for color changes. While the set isn't gaffed, it features a subtle design element that gives the performer an advantage. David emphasizes that this is a tool, not a complete routine, and encourages magicians to develop their own presentations, potentially inspired by the included trailer. He highlights the reliance on classic principles like misdirection, loads, and steals, drawing parallels to the Cups and Balls routine, and stresses the importance of developing a feel for the shells and peas. He recommends performing the trick on a table with a card mat for optimal control and notes it's not suitable for walk-around magic. Overall, David considers "The Shell" Game a versatile and well-made tool for experienced magicians, despite the brevity of TCC's demonstration videos. The set is priced at $75. David also promotes his own "Magic Orthodoxy" reveal t-shirt, showcasing it as a valuable tool for magicians.
Tricks mentioned
Key points
High-quality brass shells and rubber/red peas included.
The set has a subtle, unseen feature that aids the performer.
Requires the magician to develop their own routine.
Relies on classic principles of misdirection, loads, and steals.
Best performed on a table with a card mat.
Not suitable for walk-around or street magic.